[Reease] MU World Studio by xsoftcode.com Ver1.5.0 Free

Started by Lucyan, Yesterday at 11:17 PM


Hi all, hope you will make good use of this tool, there is a lot of time invested in this tool, please note that the executable file has digital signature so this file is save for public use and doesn't contain any unwanted malware / backdoors or hidden exploits.





Maps
  • Open World Folder. Loads a client World folder with the ground, objects, and textures.
  • New Map. Starts an empty map.
  • Save and Save As. Writes the map, attributes, objects, and height back in the client file format.
  • Export Server Terrain.att. Saves the attribute file the server reads.
  • Undo and Redo. Steps back or forward through paint, height, and object edits.
  • Previous and Next world. Switches to the World folders sitting next to the one you have open.
Camera
  • Orbit. Turn, slide, and zoom around the map.
  • Fly. Move freely with WASD.
  • Third person. Walk a character on the ground. He stops on blocked cells.
  • Class picker. Choose which character model walks the map.
  • Game view. Drops the camera to player height.
  • Frame map. Fits the whole map on screen.
  • Minimap. Click it to jump the camera there.
View
  • Real textures, tile colors, height colors, and attribute colors.
  • Show or hide objects, 3D models, and the grid.
  • Full bright and no fog, so dark maps stay readable.
  • Flags and water can animate, or stay still.
Terrain
  • Raise and lower. Left click lifts the ground. Shift and left click digs it.
  • Smooth. Softens bumps.
  • Flatten and Set Level. Pulls the ground toward a height you choose.
  • Noise. Adds a little roughness.
  • Level the whole map. Sets every cell to one height.
Attributes
  • Safe, Wall, and Clear brushes. Paint where players can walk, where they are safe, and where they are blocked.
  • Att editor. A top-down grid for the rest of the flags, including water and no ground.
Tiles
  • Two texture layers. Layer 1 is the base. Layer 2 sits on top.
  • Tile painter. Paints the same tile pictures the client uses.
  • Alpha. Blends the second texture over the first. Shift erases the blend.
Objects
  • Object list with a live preview and search.
  • Place with Ctrl and click, or add one at the view center.
  • Move, rotate, and scale with on-screen handles.
  • Object inspector. Type exact position, rotation, and scale.
  • Drop to ground and align the next piece with the last one.
  • Snap to grid.
  • Hide objects, show only the selected one, or show them all.
  • Fence. Stamps a square or circle of the same piece, then moves or deletes the whole ring.
  • Import objects. Copies models from another Object folder. The game shows Object01 through Object160.
Studio
  • Guide. Short notes for each tool.
  • Save as my default. The editor opens with your camera and brush settings next time.

DOWNLOAD:
Protected content
  • Click the orange - Unlock Content - button on the bottom-right of this post to reveal the hidden links.


Protected content
  • Click the orange - Unlock Content - button on the bottom-right of this post to reveal the hidden links.


RAR PASSWORD:
Protected content
  • Click the orange - Unlock Content - button on the bottom-right of this post to reveal the hidden links.



Credits:
Lucyan - xsoftcode.com